
We've been developing casual games since 1999. Currently, our development department consists of five internal studios: Alawar DreamDale, Alawar Stargaze, Alawar Melesta, Alawar Friday’s Games and Alawar Five-BN. Together, these internal studios have developed dozens of successful releases for the international market, including the Magic Ball, Farm Frenzy, Natalie Brooks and Hyperballoid series. [more info...]
We're an experienced publisher of casual games. Since 2001, we've published more than 100 games and established a huge fan base that spans the globe. Presently, we have active partnerships with more than 30 game studios, which allows us to offer a wide range of publication and marketing services. We take an individual approach to each developer, which lets us choose the most profitable means of cooperation and allows us to help both beginners and experienced teams get solid results. [more info...]
During our time in the entertainment software market, we've created a broad and extensive network for the distribution of casual games. We own our own network of Web sites (www.alawar.com, www.gamextazy.com and more) and have formed partnerships with several major online distributors, including RealNetworks, Oberon Media, AOL, Atom Entertainment, Yahoo! Games, BigFish and others. Currently, we're one of the leading publishers of casual games on the international market and the leading aggregator and distributor of casual games among Russian Internet users. In addition to online distribution, we also publish our games on CD in more than 25 countries. Since we're not limited by the standard channels of distribution, we're always looking for new and effective means of game distribution. [more info...]
These days, more and more companies are using interactive entertainment as a means for promoting their products. Advertising a product through a computer game is a more enjoyable and memorable means of promotion than banners, sponsorships and email. The most important role in advertising in a game belongs to the interactive component, which helps the user accept an ad as an integral part of the gameplay experience. Integration of an ad into the context of a game makes a message easier to remember and encourages brand loyalty among consumers. We offer advertisers several means of advertising through games, enabling you to choose the option that best suits your goals. [more info...]